Randstad Live Ops Sustain Designer in Redmond, Washington

Live Ops Sustain Designer

job details:

  • location:Redmond, WA

  • salary:$20 - $34 per hour

  • date posted:Friday, August 24, 2018

  • job type:Contract

  • industry:Professional, Scientific, and Technical Services

  • reference:641209

job description

Live Ops Sustain Designer

job summary:

Multiplayer Sustain Designer needed for contract opportunity with Randstad Technologies client in Redmond, WA.

Job Description

Our is looking for a talented and passionate Multiplayer Sustain Designer to aid in the creation and management of existing, as well as the new future multiplayer experiences.

location: Redmond, Washington

job type: Contract

salary: $20 - 34 per hour

work hours: 9 to 5

education: Bachelors

responsibilities:

Responsibilities

  • Work with the franchise Collection design and community team to understand design vision and goals

  • Participate in playlist design, curation, and creation with the Sustain team

  • Design and implement multiplayer content, including maps and modes

  • Identify multiplayer opportunities using weekly feedback from the community and player data

  • Manage tech pipeline for multiplayer updates

  • Schedule and actively run playtests to generate feedback

  • Maintain design documentation

  • Fix multiplayer bugs and coordinate with QA team to validate updated playlists

  • Monitor the health of overall multiplayer matchmaking, ranking, and player ban systems and identify opportunities for improving player experience

  • Review community creations and deliver feedback and guidance to the creators

  • Plan, design, and ship special multiplayer events with themed playlists, maps, and player rewards

  • Collect community feedback and respond to players in online forums and chat channels

  • Communicate and coordinate across several teams within the studio

qualifications:

Qualifications and Skills:

  • Working experience with game editors and content management systems

  • Strong understanding of classic AAA Shooter multiplayer modes, systems, and sandbox

  • Understanding of matchmaking and playlist management

  • The ability to clearly articulate design decisions and mentor junior designers

  • 2+ years of game industry experience on AAA multiplayer shooter titles

  • Team player with great written and verbal communicate skills

  • Excellent problem solving skills with a focus on both creative and analytical solutions

  • Exhibits great organization skills and attention to detail

Pluses:

  • Proven experience with Halo Forge or Halo gametype editing

  • Experience designing multiplayer experiences for games with longer sustain cycles

  • Experience working with multiple development studios to coordinate sustain efforts

  • Experience designing levels specifically for more competitive experiences

  • One or more shipped AAA game titles

  • One or more shipped mods, preferably for Halo or another AAA FPS

  • Experience updating a mod in response to community feedback

  • Multiplayer Spartan Rank of 50+ in Halo 5: Guardians

skills: Qualifications and Skills:

  • Working experience with game editors and content management systems

  • Strong understanding of classic AAA Shooter multiplayer modes, systems, and sandbox

  • Understanding of matchmaking and playlist management

  • The ability to clearly articulate design decisions and mentor junior designers

  • 2+ years of game industry experience on AAA multiplayer shooter titles

  • Team player with great written and verbal communicate skills

  • Excellent problem solving skills with a focus on both creative and analytical solutions

  • Exhibits great organization skills and attention to detail

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.