Randstad System Designer in Redmond, Washington

System Designer

job details:

  • location:Redmond, WA

  • salary:$30 - $38 per hour

  • date posted:Saturday, January 12, 2019

  • job type:Contract

  • industry:Professional, Scientific, and Technical Services

  • reference:664878

job description

System Designer

job summary:

System Designer needed for Contract Opportunity with Randstad Technologies client in Redmond, WA

Job Description

Our client is looking for a Systems Designer to work on their asset set that spans across all of their experiences. Their ideal candidate possesses a strong understanding of the theory and craft of combat systems design. This individual is responsible for helping design and finely tune the movement, weapons, and vehicle experiences among a host of other items. This individual must demonstrate excellent communication skills with the ability to work effectively with artists, animators, producers, and others. They have a passion for creating a finely tuned shooter experience and have an exceptionally high bar for gameplay quality.

Responsibilities

  • Implement Weapons/Vehicles/Player Abilities from paper design through ship under the guidance of the Lead Weapon/Vehicle/Player Designer.

  • Script gameplay capabilities such as weapon functionality, vehicle tuning, and player abilities.

  • Work closely with all disciplines, such as 3d art, engineering, animation, fx, audio, and test to ensure cohesive player experience.

  • Work closely with engineers to develop and maintain level building functionality.

  • Playtest and iterate on content to ensure highest quality.

  • Embrace the philosophy that there are multiple effective designs that can fulfill a goal.

  • Highly motivated and contributes to a positive working environment.

Qualifications & Skills

  • 3+ years working as a developing core mechanics on a first person/third person shooter title

  • Deep understanding of gameplay and game design theories and practices

  • Proficient in using game editing software such as Unreal, Unity, Frostbite, etc.

  • Experience in using a text based scripting language (C#, LUA, UnityScript, etc.)

  • Excellent writing and communication skills

  • A love for shooters in general

location: Redmond, Washington

job type: Contract

salary: $30 - 38 per hour

work hours: 9am to 5pm

education: Bachelors

responsibilities:

? Responsibilities

  • Implement Weapons/Vehicles/Player Abilities from paper design through ship under the guidance of the Lead Weapon/Vehicle/Player Designer.

  • Script gameplay capabilities such as weapon functionality, vehicle tuning, and player abilities.

  • Work closely with all disciplines, such as 3d art, engineering, animation, fx, audio, and test to ensure cohesive player experience.

  • Work closely with engineers to develop and maintain level building functionality.

  • Playtest and iterate on content to ensure highest quality.

  • Embrace the philosophy that there are multiple effective designs that can fulfill a goal.

  • Highly motivated and contributes to a positive working environment.

qualifications:

Qualifications & Skills

  • 3+ years working as a developing core mechanics on a first person/third person shooter title

  • Deep understanding of gameplay and game design theories and practices

  • Proficient in using game editing software such as Unreal, Unity, Frostbite, etc.

  • Experience in using a text based scripting language (C#, LUA, UnityScript, etc.)

  • Excellent writing and communication skills

  • A love for shooters in general

skills: Qualifications & Skills

  • 3+ years working as a developing core mechanics on a first person/third person shooter title

  • Deep understanding of gameplay and game design theories and practices

  • Proficient in using game editing software such as Unreal, Unity, Frostbite, etc.

  • Experience in using a text based scripting language (C#, LUA, UnityScript, etc.)

  • Excellent writing and communication skills

  • A love for shooters in general

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.